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Colour Chaos

Overview

Platform:

Windows PC

Engine:

Unity

Language:

C#

Tools Used:

Photoshop, Wacom Tablet, Microphone

Completion:

2018

Team Size:

3

Design - Samantha Clarke, Connor Wakefield,

     Andrew Darby

Character Model - Samantha Clarke

Game Code - Samantha Clarke, Connor Wakefield,

     Andrew Darby

Colour Chaos is a small mobile game where you need to change the colour of your character to gain access through the gates adding to your overall score. The gates come at random times and colours so you need to be on your toes to keep track of the best ways through the course and be sure to call out the right colours.

Detailed Information

This game uses the phone's gyro system to move the character up and down along the left side of the screen so that the player can see the upcoming gates and move into position. The player then needs to call out the colour of the gate they are trying to pass through, the character will then fade to that colour. However, this game also focuses on timing as the character needs to have completed the colour change before it can successfully pass through the gate.

Game & Level Design

Features I designed and built for game level:

​Having the two gates beside each other

- Changing the character's colour to gain access through the gates

Graphic Design

- Character model

- Gate models

     - Gates particle effect

- Menus

     - Main menu

     - End game menu

Scripting (Unreal Script)

- Coloured gates (changing and recognising the colour of the gate's particle effect)

- Menus

Colour_Chaos_MainMenu
Colour_Chaos3
Colour_Chaos1
Colour_Chaos2
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